[SA-MP] Anti-DB

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//TOPO DO GM INCLUDE
    #include <a_samp>
     // NEW GLOBAL TOPO DO GM
    new Weapons[MAX_PLAYERS][11], Ammo[MAX_PLAYERS][11];
     //CALLBACK 
    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
            if((newstate == PLAYER_STATE_DRIVER) || (newstate == PLAYER_STATE_PASSENGER))
            {
                    for(new j=0; j<11; j++) GetPlayerWeaponData(playerid, j, Weapons[playerid][j], Ammo[playerid][j]);
                    ResetPlayerWeapons(playerid);
            }
            if((newstate == PLAYER_STATE_ONFOOT) && ((oldstate == PLAYER_STATE_DRIVER) || (oldstate == PLAYER_STATE_PASSENGER)))
            {
                    for(new j=0; j<11; j++) GivePlayerWeapon(playerid, Weapons[playerid][j], Ammo[playerid][j]);
            }
     
        return 1;
    }


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